Sam Bosma: Hobgoblin
In my last D&D session a bunch of hobgoblins teleported into a room because someone — I’m not saying who — said that he didn’t want to work as a slave in the necromancer’s tower.
This hobgoblin, additional D&D figures, and more from Sam Bosma.
(Via @wilfreeborn, who says that D&D passed him by, though he remembers a super-secretive group meeting at school.)
Dear Esther
The illustration in Dear Esther, a remake of a Half Life 2 mod, is incredible.

I’ll definitely be purchasing the game, if only to gawp.
(via)
from the comments
Amish mullets are all ordnung in the front, rumspringa in the back.
headline of the day, II
Toilet gaming technology targets urinal boredom
tweet of the day
Skyrim comes out tomorrow
So if you are wondering why the radio silence for the next few days, this is it.
Kreayshawn: the Game
Left and right arrow keys to move
Z to jump
X to shoot
E to exit to world map
R to reset the level
Made by Beth Maher
To the Moon
This is a game in development worth paying attention to.
I think he nailed it
the art of bullshitting
A great story about thinking on your feet:
Twisted Pixel chief creative officer Josh Bear had responded with abounding confidence, if only to mask the truth. Because the fact of the matter, the fact that he and CEO Mike Wilford were all too aware of, as they sat in Redmond, WA Tex-Mex restaurant The Matador, was this: The idea wasn’t “awesome.” It was nonexistent.
The developer had scored a major meeting with Microsoft to pitch a new game developed exclusively with Kinect (then “Project Natal”) in mind. It needed to be big, it needed to be smart and — most pressingly to Wilford and Bear at that exact moment — it needed to exist.
It wasn’t that Wilford and Bear weren’t prepared. It’s just that the original idea they wanted to pitch (one that was actually first conceived for the Wii) wasn’t a good fit for the device, which they only became aware of once they saw it for themselves.
“It was really cool, but it didn’t have the fidelity to do what we wanted, it couldn’t really track finger movements,” Bear said. “I was like ‘Oh shit, we’re going to pitch this whole thing and they’re gonna know that it’s not possible with the hardware.’”
(thanks, Rich)
Strut
Après lunch at the sub-urban lesbian bar. My dear friend Miss Mindy struts her stuff.
Three “perfect” self-contained sentences a day…
Tussel bore left on the wye West–North, West-northish. Nosing his old de Ville into wind-chill rushing across glacial tundra and down, from a thousand miles ahead. Forty-five miles an hour, nine miles a gallon, Tussel gripped the wheel, leaned into the accelerator, pressing the head-wind.
I already screwed up. They’re not “self-contained.”
gaming for science and health
Over a three-week period, gamers playing Foldit, an online protein-folding game, helped to map out the structure of an enzyme that could be used to help fight HIV and AIDS.
quote out of context
Cornhole, a simple yet addictive pastime with Midwestern origins, is sweeping the Northeast.
(via @dansinker)
While we’re on the subject of Japan…
If you love video games, you should watch this.
Update: It’s the first day at 4:39 PM and it’s nearly halfway to it’s full funding of $50,000.
No comment
Fox News on video games.
(via @brandonnn)
Wanted: Old Water Ski Rope
Posted to the Dubuque Freecycle group Tue Aug 16, 2011 9:05 am (PDT)
Need ski rope that you use to pull a person behind a boat with. Does not need to have the handle on it nor does it need to be in great shape, really, the older the better. I’m not using it to pull a skier.
Thanks!!!
Guns of Icarus
I wrote a short piece on a neglected indie game, Guns of Icarus, for The Idler:
If you are anything like me, you got sick of steampunk around the same time you stopped reading Boing Boing. My initial delight with steampunk is almost certainly connected to my love of good sci-fi and fantasy. The connection between magic and technology is nearly essential for the genre, if only for two reasons:
1. My techno-scientific geek brain knows that the devices like airships couldn’t work without some sort of alchemy.
2. The technology often is so advanced, despite its analog bent, that Clarke’s third law applies.*But after hundreds of cosplay pictures and derivative movies, comics, and video games, the novelty began to wear. Yet one day, about a year ago during a quiet afternoon of unemployment, I found myself playing a game described thusly, “In an apocalyptic steampunk future, you are a privateer ferrying goods across treacherous airspace. Protect your airship and yourself from an onslaught of pirates, and safely reach your destination to reap the rewards.”
Pac-man Ghost Lamp
The Ghost Lamp is inspired by the iconic ghost character from the classic arcade game “Pac-man”. Colorful, fun and with a retro but still decidedly modern feel- the Ghost lamp will (unfortunately) brighten up any gamers den. This colorful ceramic creature might not look very scary, but if you’re old and nerdy enough — and especially if you are Billy Mitchell — it’s your worst nightmare on four legs.
Of course: Manufactured upon order. Pricing by inquiry.
(via @khoi)
Fleet Commander: the giant touchscreen game.
It’s a student project based at University of Illinois at Chicago. (via Kill Screen)
dear clusterflock
What is your Myers-Briggs personality type?
How One Man Hacked His Way Into the Slot-Machine Industry
A small time Latvian businessman becomes an international slot-machine counterfeiter:
Rodolfo Rodriguez Cabrera didn’t set out to mastermind a global counterfeiting ring. All he wanted was to earn a decent living doing what he loves most: tinkering with electronics. That’s why he started his own slot-machine repair company in Riga, Latvia. Just to make a little cash while playing with circuit boards.
Born and raised in Camagüey, Cuba, Cabrera always had an affinity for technical pursuits. Once, after winning a student essay contest in 1976, he was given a personal audience with Fidel Castro. When the dictator asked the 10-year-old what he wanted to be when he grew up, Cabrera confidently replied, “An architectural engineer.”
Octodad 2
The makers of Octodad (here’s my review) are trying to kickstart a sequel. Ten bucks gets you a pre-order.
“Oh, go fuck yourself”
That such brutal language as “You cock-sucking son of a bitch!” “You prick-eating bastard!” “You cunt-lapping dog!” “Kiss my ass, you son of a bitch!” “A dog must have fucked your mother when she made you!” “I fucked your mother, you sister, your wife!” “I’ll make you suck my ass!” “You cock-sucker!” and many other revolting terms are used by a limited number of players to intimidate umpires and opposing players, and are promiscuously used upon the ball field, is vouched for by the almost unanimous assertion of those invited to speak, and who are competent to speak from personal knowledge. Whether it be the language quoted above, or some other indecent and infamous invention of depravity, the League is pledged to remove it from the ball field, whether it necessitates the removal of the offender for a day or for all time. Any indecent or obscene word, sentence, or expression, unfit for print or the human ear, whether mentioned in these instructions or not, is contemplated under the law and within its intent and meaning, and will be dealt with without fear or favor when the fact is established by conclusive proof.
This may or may not be an actual memo sent to Major League Baseball players in 1898 as part of a campaign to eradicate foul language from the game, but who gives a fuck, you worthless ball licker?
(via the browser)






